Its been a Month and a half, since the Zombie Outbreak began. You've establish a well secured, defensible, gated hideout for yourself and any of the survivors (friends, family, strangers) you picked up along the way with you. You even managed to build a remotely controlled, switch activated gate! Your SAFE... for now.
While you aren't starving, your supplies, ammunition, and rations are running low. Suddenly, you hear a knock towards the entrance of your outpost. You look out and see a group of 4 scared, desperate survivors. But not far behind them is a small mob of vicious zombies heading your way. The survivors are panicking and are begging you to open the gate! They even appear to have a young child with them as well! They're all unarmed, and don't appear to be any type of threat. None of them are infected (You haven't check for bite wounds yet) and your curious of how they have made it this far. They desperately beg for your assistance, promising to be productive members of your small community. Even going as far as to volunteer for dangerous scavengering missions! You're not sure if you can trust them but that mob is getting closer, and you don't have much time to think!
You have a serious moral decision to make! Take a risk or Abandon them? Hurry!! They're getting closer...
- Hurry and allow them in with open armsVote A
- Mow them down on the spotVote B
- Send them offVote C
- Leave them to their fateVote D
- OtherVote E
Most Helpful Girl
I'd let them in immediately. I highly doubt I'd abandon my humanity in the zombie apocalypse. That's why I probably won't last very long, haha.1
Most Helpful Guy
Let them in, give them some food and water rations, clean cloths, warm beds but keep them under quarantine for 24-48 hours to be sure they are not a threat. Treat them well and tell them that if they can stay as long as they pull their own weight. After the quarantine period is over they are fee to head out on their own if they like. And naturally warn them that if they threaten the safety of anyone else there I will personalty break their legs and leave them out for the zombies.1