Is DnD supposed to be a game that reflects the dungeon master's life opinions and belief?
What Guys Said 8
That's just being a bad Master. The Alignment if your character is chosen at the start. If you decided to be Chaotic Evil and started acting like a Lawful Good, that's when I punish you.
And I'll add, there are different ways to play the same alignment; for example, a friend of mine and I both had a LG character during a game, but while he played it as a compassionate character, I played it more as a Fascist Priest who did not approve Evil cults and criminals.1
I think you need to find a different dungeon master, because while that is what they can do, it's much better letting the characters do things that are a little out of the box, after all, the story is not just them but the PCs too.1
A session of DnD is whatever the DM prepares and whatever diversions the DM let's the players have.
Not all DMs give their players enough freedom, I prefer the mantra of complete freedom with somewhat realistic consequences.
The main problem with the game is that often only one person in a given group wants to be the DM, and since nobody else wants to do the work, you can easily get stuck with a bad DM.0
You should have a session zero where all expectations are discussed before the adventure begins.
If the players don't want to play in the kind of adventure the DM wants to run, it would be better to find a different DM/players.
And players should discuss the kind of PCs they want to play so the other players are compatible with each other too.
Unless it is a one shot, then it doesn't matter much.0
The story the Dungeon master chooses can be whatever. If you don't like the campaign then just quit playing with them. The DM can just make up some wack shit story to say that you died in game.1
You have a crappy DM. Get someone who wants to please his players instead of one who wants his players to please him1
don't think so much! do what u feel is right! if people think it is wrong that is their problem!!1
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