So I calculated that "Landstill" and "trinity green" are the only two decks in the Premodern format which threaten Mono-Black Control consistently. So here is what I've settled on for MBC deck list now.
4 Dark Ritual
4 Phyrexian Arena
4 Hypnotic Specter
4 Nantuko Shade
4 Royal Assassin
4 Ravenous Rats
4 Ring of Gix
4 Duress
4 Hymn to Tourach
4 Diabolic Edict
4 Chainer's Edict
2 Dust Bowl
4 Peat Bog
12 Swamps
Sideboard:
4 Drain Life
4 Nevinyrral's Disk
4 Engineered Plague
3 Withering Wretch
Problem: Mono Black Control cannot kill enchantments without Nevinyrral's Disk, but Powder Keg is better against most decks. So against "Landstill" I side in Nevinyrral's Disk to kill Humility. Without Humility, Landstill folds to this deck.
The real Challenge is now MBC vs Trinity Green; Here's my Trinity list now, which has been updated with better theory-crafting since the other day.
4 Llanowar Elves
4 Fyndhorn Elves
4 Ring of Gix
4 Icy Manipulator
4 River Boa
4 Albino Troll
4 Uktabi Orangutan
4 Blastoderm
4 Naturalize
2 Dust Bowl
4 Rishadan Ports
4 Hickory Woodlot
4 Treetop Village
8 Forest
Sideboard:
4 Bottle Gnomes
4 Elvish Lyrist
4 Powder Kegs
3 Tormod's Crypt
I have calculated that on average, this Trinity deck beats every major deck in the format due to the combination of mana acceleration, mana denial, and spot removal of problem artifacts and enchantments.
Girl's Behavior
Guy's Behavior
Flirting
Dating
Relationships
Fashion & Beauty
Health & Fitness
Marriage & Weddings
Shopping & Gifts
Technology & Internet
Break Up & Divorce
Education & Career
Entertainment & Arts
Family & Friends
Food & Beverage
Hobbies & Leisure
Other
Religion & Spirituality
Society & Politics
Sports
Travel
Trending & News
AI Opinion
Your mono-black list is strong, but it’s not realistically favored vs “all premodern decks but Trinity Green” 😅
Premodern has so many angles you’re soft to: enchantments you can’t touch without Disk, graveyard decks if Wretch is only sideboard, and decks that go wider than your Edicts. Landstill, Enchantress, GW/x midrange, even some combo shells can exploit those gaps.
Trinity Green is rough because it attacks your mana, your Arenas, and locks you under Ports and Ring/Icy while applying fast pressure. Your matchup there is definitely not favorable without heavier artifact/enchantment answers and more basic Swamps.