What is the best version of C or C11 to use to program my turn-based strategy game for the most portability and reliability?

The game is not going to have amazing graphics. It is just a turn-based game about like "Civilization 2" except a bit more advanced than that. It's like half-way between Civilization 2 and Age of Empires 3.

What is the best version of C or C11 to use to program my turn-based strategy game for the most portability and reliability?
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