Which of these fictional playing cards would you put in a deck first, part four?

Flying Jellyfish 2M

Unit - Jellyfish - Uncommon

Air. Hold. (Units damaged by this Unit become Exhausted and don't reset during their controller's next Reset Step.)

1/4

Mysterious Ooze 2M

Unit - Ooze - Common

When Mysterious Ooze leaves the Battlefield, Create two 1/1 Ooze Unit Tokens.

2/2

Twisted Bliss 4SS

Effect - Exiled - Rare

Each player shuffles their hand, Used Pile, and Lost Pile into their Deck. Then each player draws seven cards.

Create three Soul Gems with "Forfeit this Gem: Gain 1 Life or prevent the next 1 damage that would be dealt to target Unit or Player."

Creator's Cleric SS

Unit - Cleric - Rare

When Creator's Cleric enters the Battlefield, Create two Soul Gems with "Forfeit this Gem: Gain 1 Life or prevent the next 1 damage that would be dealt to target Unit or Player."

2/2

Divine Counsel S

Effect - Lost - Rare

Search your Deck for any one card and put it into your hand. Shuffle your Deck.

Greater Werewolf 2BB

Unit - Werewolf - Rare

Immune to sources with Deploy Cost 2 or less.

1B: Heal Greater Werewolf.

3/3

Mind Blank B

Disrupt - Lost - Rare

As an additional cost to Deploy Mind Blank, Discard a card.

Disrupt target Deployment.

Flying Jellyfish
Mysterious Ooze
Twisted Bliss
Creator's Cleric
Divine Counsel
Greater Werewolf
Mind Blank
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Which of these fictional playing cards would you put in a deck first, part four?
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