How Powerful would you consider each of these fictional Magic Cards in Standard or Modern Format?

Armored Roach 1B

Creature - Insect - Rare

Armor. (Prevent the first 1 damage each source would deal to Armored Roach.)

Adapt. (When Armored Roach survives damage, put a +1/+1 counter on it.)

2/2

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Expert Tactician WW

Creature - Soldier - Rare

Flanking.

Micro. (Each turn, redirect the first 1 damage which would be dealt to Expert Tactician to another Creature of your choice. That could be a creature controlled by an opponent.)

2/2

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Spell Sequencer 4

Artifact - Rare

2, T, Sacrifice Spell Sequencer: Search your Library for up to two cards each with mana value 2 or less, reveal them, and put them into your hand. Shuffle your Library.

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Time Reverse 2UU

Instant - Rare

You may skip your next turn instead of paying Time Reverse's mana cost.

Counter target spell.

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Queen Bee 2GG

Creature - Bee - Rare

Flying. Deathtouch.

At the beginning of your Upkeep, Create a 1/1 Green Bee Creature Token with Flying and Deathtouch.

2/2

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Greater Command 3WW

Instant - Rare

Turn all enemy Creatures Face-Down. Those Creatures lose all abilities permanently and become 1/1 colorless creatures permanently.

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Pillaging Goblin R

Creature - Goblin - Rare

When Pillaging Goblin deals damage to a player, exile that many cards from the top of that player's Library.

1/1

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Wall of Glass 3

Artifact Creature - Wall - Rare

Wall of Glass enters with six Shard counters on it.

Wall of Glass gains +0/+1 for each Shard Counter on it.

When damage would be dealt to Wall of Glass, instead remove that many Shard counters from it and create that many 1/1 Colorless Shiver Artifact Creature Tokens.

0/0

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Hypercane G

Instant - Rare

Destroy target Creature with Flying.

How Powerful would you consider each of these fictional Magic Cards in Standard or Modern Format?
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