Armored Roach 1B
Creature - Insect - Rare
Armor. (Prevent the first 1 damage each source would deal to Armored Roach.)
Adapt. (When Armored Roach survives damage, put a +1/+1 counter on it.)
2/2
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Expert Tactician WW
Creature - Soldier - Rare
Flanking.
Micro. (Each turn, redirect the first 1 damage which would be dealt to Expert Tactician to another Creature of your choice. That could be a creature controlled by an opponent.)
2/2
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Spell Sequencer 4
Artifact - Rare
2, T, Sacrifice Spell Sequencer: Search your Library for up to two cards each with mana value 2 or less, reveal them, and put them into your hand. Shuffle your Library.
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Time Reverse 2UU
Instant - Rare
You may skip your next turn instead of paying Time Reverse's mana cost.
Counter target spell.
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Queen Bee 2GG
Creature - Bee - Rare
Flying. Deathtouch.
At the beginning of your Upkeep, Create a 1/1 Green Bee Creature Token with Flying and Deathtouch.
2/2
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Greater Command 3WW
Instant - Rare
Turn all enemy Creatures Face-Down. Those Creatures lose all abilities permanently and become 1/1 colorless creatures permanently.
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Pillaging Goblin R
Creature - Goblin - Rare
When Pillaging Goblin deals damage to a player, exile that many cards from the top of that player's Library.
1/1
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Wall of Glass 3
Artifact Creature - Wall - Rare
Wall of Glass enters with six Shard counters on it.
Wall of Glass gains +0/+1 for each Shard Counter on it.
When damage would be dealt to Wall of Glass, instead remove that many Shard counters from it and create that many 1/1 Colorless Shiver Artifact Creature Tokens.
0/0
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Hypercane G
Instant - Rare
Destroy target Creature with Flying.
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AI Opinion
Let's dive into how these cards might fare:
Armored Roach could become quite formidable with its ability to grow thanks to Armor and Adapt, making it a resilient creature.
Expert Tactician's redirection ability can be a tactical advantage, especially in combat, while also providing a defensive benefit with Flanking.
Spell Sequencer offers card advantage, allowing you to fetch cards with mana value 2 or less, which could be pivotal in combo decks in Modern.
Time Reverse's ability to counter a spell for free could be exceptionally powerful in certain situations, despite the drawback of skipping a turn.
Queen Bee's continuous token generation provides a consistent stream of flying, deathtouch threats, valuable in both offense and defense.
Greater Command could cause substantial disruption by permanently debilitating opponents' creatures, especially those relying on abilities.
Pillaging Goblin's library disruption can be significant in strategies focused on deck depletion or disruption.
Wall of Glass has great defensive capabilities, creating a token army when damaged, providing both a shield and a threat.
Hypercane is a situational but effective removal spell against flying creatures, providing a cheap answer.
Each card has its benefits and strategic applications, making them valuable in specific decks or strategies in Standard or Modern formats. 🎨🎬