Mara Jade Skywalker GGGGGGG
Legendary Creature - Jedi - Double Rare
Mara enters the Battlefield with a Poison counter.
G: Mara can't gain Poison counters this turn.
GGGG, Pay half your life: Remove all Poison counters from all friendly players and creatures.
T: counter target spell or ability which the word "counter" in its text.
7/7
Callista, Grey Jedi BBBBBBB
Legendary Creature - Grey Jedi - Double Rare
Transfer Life: Attach Callista to target permanent. Callista becomes an enchantment instead of a creature permanently. Enchanted Permanent loses all abilities and you gain control of that permanent. Use this ability only if Callista is a Creature.
Hibernation Trance: If Callista would leave the Battlefield for another reason, instead exile her face-down.
7/7
Callista, the Redeemed WWWWWWW
Legendary Creature - Jedi - Double Rare
Miracle: WWWWWW.
You may cast Callista directly from your Library as though it were an instant.
Play Callista only if another version of Callista is in Exile.
Completely Invincible.
Ethereal: You can't sacrifice anything and can't pay upkeep costs.
One With the Force: Target creature becomes tapped, 0/1 and loses all abilities. Use this ability only once each turn.
Unimaginable: If Callista would leave the battlefield, double her power and toughness instead.
7/1
Legendary Creature - Rune Knight - Rare
Hexproof.
T: Counter target spell or ability.
Spells and abilities you play cost 1 less to play.
5/5
Legendary Creature - Cheater - Double Rare
Light Knight 6969 can't be removed from the game.
All opponents play with their hands revealed.
You have unlimited mana of every type.
7/7
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Counter Sliver BRGWU
Legendary Creature - Sliver Deck Archetype - Double Rare
Counter Sliver can't be Countered.
Flash.
When Counter Sliver enters the Battlefield, counter target spell or ability.
When any other creature gains any type of counter for any other reason, put a +1/+1 counter on Counter Sliver and untap Counter Sliver.
If a spell or ability would cause you to count the number of creatures one or more players control, Counter Sliver can't be counted.
7/7
Shaitan, The Dark One BBBBBB
Legendary Creature - Malevolent Force - Triple Rare
When the Dark One would resolve from the Stack, instead Exile it.
Immortality: While Shaitan is Exiled, you may regenerate Legendary Black Creatures you control as often as you have priority.
Mind Trap: Gain control of target Legendary black creature you don't control. Use this ability only once each turn and only while Shaitan is exiled.
Don't Name the Dark One: You can't use the names Shaitan nor Dark One while Shaitan is in any zone. If you do so even accidentally, you lose the game.
7/7
Satanic Panic 0
Artifact - Common
Remove your entire deck from the game, then turn yourself face-down.
Oath Rod 4
Legendary Artifact - Double Rare
Once per turn, you may take a new Oath.
0: Skip your next turn.
1: You must play with your hand and entire deck revealed.
2: You can't take any action which would destroy any creature nor damage any player.
3: You can't play artifacts capable of damaging any permanent nor changing any rules.
4: Skip your next two turns.
5: You win the Game.
Combo Breaker BB
Enchantment - Rare
When Combo Breaker enters the Battlefield, draw a card.
Combo Breaker can't become White.
Opponents can't play more than one spell or ability per person per turn.
Omni-Omega BRGWU
Legendary Creature - Omni-Omega - Double Rare
Omni-Omega has every ability. This can't cause you to take more than two consecutive turns.
Reality Warp: Flip a coin. If you win the flip, activate one of Omni-Omega's other activated abilities without paying any of its costs. Use this ability only once each turn.
Temporal Teleportation: Undo the last spell or ability which resolved. That spell or ability can't be replayed this turn. Use this ability only once each turn.
7/7
Dimensional Sword 7
Artifact Equipment Weapon Rare
Equip: 4.
Equipped creature gains +7/+7 and when it deals damage to a creature exile that creature. when it deals damage to a player, exile that many cards from the top of their Library.
Gravitational Vortex BBB
Sorcery - Rare
Creatures with Flying have their power reduced to 0 and toughness reduced to 1. Then those creatures lose Flying.
Amulet of Power 5
Artifact - Rare
Spells and abilities you play gain Split Second.
You are immune to Vampires and Level Drain.
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