



In my opinion, it's hand-drawn because so much of the beauty and expressiveness of animation comes from the gestural quality of lines dancing and moving from frame-to-frame, and careful attention to composition where the artist isn't drawing any more strokes or adding any more to the piece than what is required for the human expression.
People can work really hard to try to create an interesting composition with CG and possibly a non-photorealistic shader, but it's never going to match the expressiveness and fluidity of something hand-drawn any time soon as I see it.
Another way to put it is that a traditional artist is working more directly with what the viewer is seeing. They're drawing and painting elements directly on a 2D plane, so they have maximum control of what the viewer sees from frame to frame.
With 3D, people have to do roundabout things like orient 3D cameras, rig characters, pose them with a combo of IK/FK, light it, texture the models with UV textures, render the shot, bring it comp and combine layers, post-process, etc, all to deliver those 2D images. That complex pipeline is always going to lose a great deal of that directness of artistic expression.
With that said, I actually work in VFX as a software developer, but I'm very biased towards traditional media. :-D
I think that hand-drawn are more authentically 'ART' than CGI, but sadly, most people wouldn't notice the difference!! :(
I do the second I see it
I like traditional one.. most people unable to draw with pencils.. and they unable to shade properly. That's why they prefer graphic art.
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I like both
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