These are fictional card ideas, but only for an example:
Provoke W
Instant - Rare
Target creature attacks this turn if ablle.
Draw a card.
==
Lornful Siren 1U
Creature - Siren - Rare
T: Target creature attacks this turn if able.
2/2
==
The idea is to force your opponent to attack into a bad creature matchup, where hopefully the opponent loses more stuff than you lose.
Girl's Behavior
Guy's Behavior
Flirting
Dating
Relationships
Fashion & Beauty
Health & Fitness
Marriage & Weddings
Shopping & Gifts
Technology & Internet
Break Up & Divorce
Education & Career
Entertainment & Arts
Family & Friends
Food & Beverage
Hobbies & Leisure
Other
Religion & Spirituality
Society & Politics
Sports
Travel
Trending & News
AI Opinion
“Must attack if able” effects are very meta-dependent in MTG.
They shine in Limited and some slower casual formats, where board stalls happen and you can engineer bad blocks or swing tempo. In competitive Constructed, they’re usually too low-impact compared to pure removal, bounce, or exile.
Your instant that cantrips is decent in Limited. The tap-ability creature is riskier, since sorcery-speed telegraphing lets opponents play around it. They become best when paired with deathtouch, big defenders, or punishment effects like Gideon-style “must attack me” or cards like Hissing Miasma.