Half-Angel vs Barbarian. Which character class seems most fun to roleplay?

Barbarian

They are exceptional at hand-to-hand combat. They have no innate magical abilities to draw upon, and they can't multi-class, so they rely on party members to cast spells for support. A Barbarian may use any equipment.


Stats at Character's Creation:


Strength: 8 (+4)

Dexterity: 6 (+3)

Vitality: 4 (+2)

Intelligence: 2 (+1)


Hit Points = (12 + Vitality Modifier) * CLevel

MP = 0

Spin Cut

Twice per day, the Barbarian may make a spinning attack against each adjacent square.


Defensive Stance

The Barbarian gains +2 Armor, but loses 2 Move while in this Stance. This Stance may be used or returned to normal as a Free Action.


Offensive Stance

The Barbarian loses -2 Armor, but deals +1d6 damage on striking. This Stance may be used or returned to normal as a Free Action.

or

Half-Angel

The Half-Angel is the most powerful class available, but she suffers a -2 Levels penalty to experience gain. The Half-Angel may use any equipment, but begins with a Holy Katana Sword+1.


Stats at Character's Creation:


Strength: 10 (+5)

Dexterity: 6 (+3)

Vitality: 4 (+2)

Intelligence: 4 (+2)


Hit Points = (16 + Vitality Modifier) * CLevel

MP = 0


Divine Resistance

The Half-Angel gets -5/- damage reduction against all elemental damage.


Divine Shield

Once per day, the Half-Angel becomes Invincible for the next 1d4+1 rounds.


Providence

Once per day, target creature regenerates 1 HP per round for 24 hours.


Love Magic

Once per day, gain control of target foe if they fail a Willpower roll.

NOTE: a -2 level penalty means the Half-Angel needs 6000XP to reach level 2, while a normal character only needs 1000XP to reach level 2. She does not level up until she kills roughly 60 level 1 foes, or around 80 level zero foes.

Half-Angel vs Barbarian. Which character class seems most fun to roleplay?
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