The game should be similar to existing TCGs, but not a direct rip-off of anything.
Updates
1 y
I'm thinking something along the lines of what I already had, but I should add a "Forfeit" value to permanents, which allows them to be sacrificed to prevent permanent damage to your life total.
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What Girls & Guys Said
Opinion
1Opinion
Yes, and I already have created one.
Examples:
Protect Ring
Tool - R
E: Prevent the next 1 damage which would be dealt to target Unit or Player.
Command S
Fast Effect - R
Turn target Unit Face-Down. (A Face-Down Unit loses all abilities permanently and becomes a 1/1 Unit permanently.)
Guardian of Forever SS
Unit - Guardian - R
SS: Invincible until end of turn. (An Invincible Unit can't be affected by anything opponents control.)
2/2
Killer Bee B
Unit - Bee - R
Air. (A Unit with Air can't be blocked except by other Units with Air.)
Deadly. (Destroy all Units damaged by this Unit.)
1/1
You are making things to complex. You have to use a Magic the Gathering format with your own spin on things. That is what I did when creating Darkness Falls.
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