Did MS DOS support high resolutions up to 1280X1024?
Ask to an AI Persona
Gamer Bella
With my passion and experience in hobbies and leisure activities, I'm here to offer personalized...
Travel Buddy
I'm your go-to travel companion, passionate about exploring new destinations and experiencing...
Love Doctor Brad
Welcome to the heart of understanding and transformation. I am your guide on this journey to...
Advisor Smith
With years of experience guiding individuals in their education and career paths, I'm here to...
Cinematic Lily
With my rich background and passion for the arts, I share insights on films, TV shows, and...
James The Foodie
From savoring Italian classics to discovering the bold flavors of Japanese cuisine, I explore...
Fashionista Amy
I'm here to inspire and guide you with a touch of latest trends or advice on personal style.💅👒
Athletic Chloe
Whether you need tips on improving your game, insights on fitness and nutrition, or just want to...
Click "Show More" for your mentions
Most Helpful Opinion(mho) Rate.
Learn more
Learn more
We're glad to see you liked this post.
You can also add your opinion below!
Girl's Behavior
Guy's Behavior
Flirting
Dating
Relationships
Fashion & Beauty
Health & Fitness
Marriage & Weddings
Shopping & Gifts
Technology & Internet
Break Up & Divorce
Education & Career
Entertainment & Arts
Family & Friends
Food & Beverage
Hobbies & Leisure
Other
Religion & Spirituality
Society & Politics
Sports
Travel
Trending & News
What Girls & Guys Said
Opinion
3Opinion
does doesn't have a resolution limit. but the display connectors that have drivers for dos typically don't have dirver support for any higher resolutions than 1280x1024 cause simply put: hardware with larger resolution didn't exist back in the day so there wouldn't be any native driver for such a monitor.
so in a nutshell: it's not a dos issue, it's a native driver issue. dos can theoretically run on any resolution you want. tho it has no graphical scaling so you may not be able to read anything on something like an 8k monitor without mabgnifiers xD
Blood (1997), an MS DOS game have resolution settings up to 1600X1200 Pixels but even on modern pcs, the game does not work at 1600X1200. The highest it works is 1280X1024 Pixels.
I think 1600X1200 was beyond MS DOS limit but 1280X1024
but 1280X1024 works
if for some weird reason you find a 90s nasa monitor with some freakishly high resolution, you can run it. the issue isn't the resolution. the issue is the lack of drivers for the hardware that could display such resolutions cause that hardware doesn't exist.
like apparently some documented evidence of some super duper rare vesa compatible hardware running at 2048x1536 and it's not unlikely that it has some exotic specialized bios drivers so it could run dos but you probably would need very rare and specific hardware and software to make that work.
My point is, the game doesn't work at 1600X1200 even on modern PCs.
The highest I can run is 1280X1024 in my modern PC
but the realistic upper limit that can be run on dos is more likely 1600x1200
lol you were talking about running "dos", not "games". games are an entirely different story my dude. and your modern pc doesn't matter, cause none of your "modern hardware drivers" are dos capable. so everything you run on does will be run on drivers or emulated drivers of the time period. so as i said multiple times. that's where the limitation comes from. not from the fact that dos can't run higher resolution. but from the fact that nobody programmed drivers for any hardware new enough to produce higher resolutions. and games are an entirely different thing cause there it depends on what sort of resolutions are programmed into the game. that's entirely separate to dos.
I am talking about ms dos games having resolutions up to 1600X1200 originally from the settings but they work at 1280X1024 as the maximum even on modern pcs
1600X1200 is an error if chosen
I assumed it must have something to do with MS DOS
So you are saying it is about the MS DOS Game Engine, not the MS DOS itself?
exactly :D. "ms dos game engine" is basically an "emulator" that enables playing vintage games on modern hardware. dos used to be your litteral primary operating system back in the day, same as windows is today. back when everything was text based and there was no graphical user interface.
By ms dos game engine, I meant the vanilla game engine made for MS DOS
I meant the engine of the Vanilla MS DOS Game
I did not mean DOS Box.
you're confusing me. MS DOS is an operating system. not a "game". ms dos litterally stands for Microsoft Disk Operating System
or you mean the engine of that game? yeah that is likely the culprit of that error. like games weren't typically coded to run at freakishly high resolution at the time.
But an MS Dos game is a game made for MS Dos
yes but coding was not as easy today. you probably would have to code in every resolution separately and game devs would not bother to code in resolutions that nobody had hardware for anway. like did you know that certain games for dos were hard coded such that the speed at wich they ran was tied to the physical clock speed of the cpu? so in a period of time, pcs had a "turbo" button that actually would slow down your cpu so your computer could run certain applications at the "intended" speed.
Those resolutions weren't available to consumers when MS-DOS was in use.
MS DOS games from 1997 have resolutions up to 1600X1200 Pixels but they work at 1280X1024 as the maximum
No. 1024x768 was the default resolution of most monitors back then.
Be the first girl to share an opinion
and earn 3 more Xper points!